Press releases from Growth Engineering in 2017
Growth Engineering | 17 Mar 2017
Growth Engineering’s founder and Managing Director, Juliette Denny, named #30 in Top 100 Corporate eLearning Movers & Shakers 2017 list.
Growth Engineering | 24 Feb 2017
Growth Engineering, the arch enemies of dull online learning, have moved into brand new headquarters. The move will help accommodate their rapidly expanding team of learning superheroes and their impressive arsenal of Weapons of Mass Instruction.
Growth Engineering | 14 Feb 2017
Growth Engineering's revolutionary Academy LMS (an engagement focused Learning Management System) has beaten over 1000 competitors, to win 2nd place in Craig Weiss’ 2017 report on the top 50 learning platforms.
Growth Engineering | 10 Feb 2017
Growth Engineering, the 'learner engagement' superheroes, record top slots in four out of five categories in the Learning Technologies 2017 Exit Poll.
Growth Engineering | 09 Feb 2017
Growth Engineering won two awards at the 21st Learning Awards which took place on February 2nd at The Dorchester in London. The awards are an industry-established benchmark for excellence. They recognise outstanding examples of best practice and innovation within the learning and development industry. This year, Growth Engineering and their clients added two more awards to their trophy cabinet, receiving gold in the ‘Onboarding Programme of the Year’ category and silver in the ‘External Learning Solution of the Year’ category.
Growth Engineering | 26 Jan 2017
Growth Engineering’s game-based content authoring tool, Genie, features in Training Industry’s Top 20 Authoring Tool Companies 2017 - the second year running.
Growth Engineering | 25 Jan 2017
Online learning trailblazers, Growth Engineering, are exhibiting at Learning Technologies 2017. According to Managing Director, Juliette Denny, the self-styled ‘Learner Engagement Superheroes’, have “something special” to offer this year’s visitors.
Browse by category
Growth Engineering are learner engagement superheroes and the arch-enemies of dull online learning. We focus everything we do on learner engagement, using a three-pronged approach consisting of gamification, social learning and personalised learning to help spur behavioural change.