Press release

Tata Interactive Systems wins 6 Brandon Hall Excellence Awards

Mumbai, INDIATraining Press ReleasesTata Interactive Systems

Best Advance in Custom Content - 1 Gold, 2 Silver; Best Use of Games and Simulations for Learning – 1 Gold; Best Use of Blended Learning - 1 Silver, 1 Bronze.

Mumbai, September 16, 2015: Tata Interactive Systems (TIS), a global leader in learning solutions, has won two gold, three silver and one bronze at Brandon Hall Group’s 2015 HCM Excellence Awards. TIS has been recognised for its excellence in producing custom-designed online courses and using technology innovatively, to deliver training programmes. The company also uses games & simulations to support learning outcomes. TIS has won 28 Brandon Hall Excellence Awards in the past decade.

"We are honoured to be recognised with six Brandon Hall Excellence awards this year," says Saurabh Mittal, Chief Operating Officer of Tata Interactive Systems. "Training, today, is not just about getting people up to speed. It is also about aligning an organisation’s learning and development (L&D) initiatives with their strategic objectives/goals. In line with this, we offer best-in-class learning interventions to improve people performance leading up to superior corporate performance.”

“We have been constantly innovating to create newer immersive learning formats like augmented reality, multiplayer simulations, gamification, learning nuggets and mobile-based learning,” Saurabh adds.

The six awards, which TIS won this year include:

Best Advance in Custom Content

Gold: TIS developed a blended learning programme for Telus Communications to improve customer satisfaction and increase the skills of customer service representatives. 

Silver: The programme has been designed for Excelsior College to help teachers understand, implement, and model the Common Core State Standards for Mathematics in the classroom.

Silver: TIS along with BCG created a programme for senior leadership team at PepsiCo Inc to inculcate the skills of strategic planning and execution.

Best Use of Games and Simulations for Learning

Gold: TIS developed the Holden Adaptive Platform™ that initiates game-changing sales habits. The programme delivers relevant and right-sized bits of information that can be applied by sales personnel in the real world.

Best Use of Blended Learning

Silver: TIS’ blended learning programme for Telus Communications has been built to be highly interactive and included animation videos, real-life scenarios and job aids.

Bronze: TIS designed a programme for Prince George Community College that will help students develop skills required to enter the demanding world of IT support. This include a mix of classroom lectures, discussions, self-paced online learning, and simulated as well as virtual lab sessions.

The Brandon Hall Learning Excellence Awards are presented annually by Brandon Hall Research, one of the leading research firms in training and development. Now in its 21st year, the awards programme showcased exceptional work in learning and development. “We congratulate all our clients who have made it to this year’s winning list and continue to make a positive impact in the field of learning,” states Saurabh Mittal.

Rachel Cooke, Chief Operating Officer of the Brandon Hall Group and head of the awards programme, said, “The high quality of work and commitment to driving business results among our award winners never fails to amaze me. All of these winning programmes deliver meaningful business results to their organisations. Winning an Excellence Award is a great honour, but the real winners are the organisations themselves and their customers and clients because of the innovation and customer focus they demonstrate.”

 

For more information, please contact:

Ms. Ishrat Shums

Executive Vice President - Global Marketing & Proposal Design

Tata Interactive Systems

Email id: [email protected]

Log onto www.tatainteractive.com